When we first released Soundproof we had to make the difficult decision to delay polishing our VoiceOver experience for accessibility users. We had done some work on this already, but due to the nature of … Read more →
I recently wanted to start covering start writing all my new app code in Swift, but hit a big problem: I use CocoaLumberjack everywhere and its not ready for Swift yet. They are working on … Read more →
During the process of making Soundproof, we had to consider what the business model would be. I wrote [some early thoughts about pricing](http://transition.io/is-unlock-everything-a-mistake/) and talked about some [issues with implementing upgrade pricing with In-App Purchases](http://transition.io/my-first-public-ios-app-is-now-available/) previously. Here, we’ll take a brief look at the experience of implementing In-App Purchases and the user experience.
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In this second article in the series about the making of our [Soundproof music practice App](https://itunes.apple.com/app/id889019884), I will explain some of the details and decisions behind the Repeat Markers feature. Read more →
Some background: the first release of our [music practice Soundproof](https://soundproofapp.com) was “Waiting for Review” in the last week of September when my iPhone 6 arrived. I ran the app on the iPhone 6 and of course got the stretched up iPhone 5 UI. It was OK, but a bit “Duplo” shall we say. Also our very subtle background gradient was being stretched. Nobody else would notice but… there is pride to consider. Read more →